This Minecraft tutorial explains how to use the /team command with step-by-step instructions.
You can add, configure and remove teams using the /team command in Minecraft. This is a very useful command when you want to set up multiplayer PvP games. Once you have created your teams, use the /scoreboard command to manage your scoreboard, objectives and players in Minecraft.
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Let's explore how to use this cheat (game command).
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The /team command is available in the following versions of Minecraft:
Platform | Supported (Version*) |
---|---|
Java Edition (PC/Mac) | Yes (1.13) |
Pocket Edition (PE) | No |
Xbox 360 | No |
Xbox One | No |
PS3 | No |
PS4 | No |
Wii U | No |
Nintendo Switch | No |
Windows 10 Edition | No |
Education Edition | No |
* The version that it was added or removed, if applicable.
NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.
Requirements
To run game commands in Minecraft, you have to turn cheats on in your world.
Team Command
- Java
Team Command in Minecraft Java Edition (PC/Mac)
In Minecraft Java Edition (PC/Mac), there are different syntaxes depending on what you would like to do with teams.
To add a team (displayName must be formatted as json, see examples section):
To remove all players from a team:
To assign a player to a team:
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To remove a player from a team:
To list all teams:
To list all players on a team:
To manage the collision rule on a team:
To assign a color to a team:
To manage the visibility of death messages for players on a team:
To change the display name for a team (newDisplayName must be formatted as json, see examples section):
To turn on/off friendly fire on a team:
To manage the visibility of nametags for players on a team:
To set up the prefix for a team:
To turn on/off whether you can see invisible team members:
To set up the suffix for a team:
To remove a team:
Definitions
- team is the name of the team that is used internally in Minecraft. It can not contain spaces.
- displayName is optional. It is the name of the team that players will see. It must be formatted as json. For example: {'text':'Team DigMinecraft'}. If no value is provided, the team will be used when displaying the objective on the screen.
- newDisplayName is the new display name for the team formatted as json. For example: {'text':'The Killers'}.
- teamColor is the color to assign to the team. It can be one of the following values: aqua, black, blue, dark_aqua, dark_blue, dark_gray, dark_green, dark_purple, dark_red, gold, gray, green, light_purple, red, reset, white, yellow
MessageOption determines how death message will be displayed for players on the team. It can be one of the following values:
Value Description always Death messages will always appear in the Chat window for the players on that team. This is the default. never No death messages will appear in the Chat window for the players on that team hideForOtherTeams Death messages will be visible for members of that team, but not to players on other teams hideForOwnTeam Death messages will be hidden for members of that team, but visible for players on other teams nametagOption determines how nametags will be displayed for players on the team. It can be one of the following values:
Value Description always Nametags will always show above the players on that team. This is the default. hideForOtherTeams Nametags will be visible for members of that team, but players on other teams will not see the nametag hideForOwnTeam Nametags will be hidden for members of that team, but players on other teams will see the nametag never No nametags will show above the players on that team
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Examples
- Java
Example in Java Edition (PC/Mac) 1.13,1.14, 1.15 and 1.16
To add a Team named 'Team DigMinecraft' in Minecraft 1.13, 1.14, 1.15 and 1.16:
To assign the color red to Team1:
To add the player named DigMinecraft to Team1:
To change the display name for Team1 to 'The Killers':
Example in Java Edition (PC/Mac) 1.8, 1.9, 1.10, 1.11 and 1.12
In Minecraft 1.12 and older, use the /scoreboard teams command to manage teams instead of the /teams command.
How to Enter the Command
1. Open the Chat Window
The easiest way to run a command in Minecraft is within the chat window. The game control to open the chat window depends on the version of Minecraft:
- For Java Edition (PC/Mac), press the T key to open the chat window.
2. Type the Command
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Type the command in the chat window. As you are typing, you will see the command appear in the lower left corner of the game window. Press the Enter key to run the command.
Once the cheat has been entered, the new team will be created in the Minecraft world.
You will see the message 'Created team [Team DigMinecraft]' appear in the lower left corner of the game window to indicate that the team was successfully created.
Congratulations, you have learned how to use the /team command in Minecraft.
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Other Game Commands
You can use other commands and cheats in Minecraft such as:
Restrictions | |
---|---|
First introduced | Java Edition 1.13 (17w45a) |
Controls teams.
Syntax[edit]
team add <team> [<displayName>]
team empty <team>
team join <team> [<members>]
team leave <members>
team list [<team>]
team modify <team> <option> <value>
team remove <team>
Arguments[edit]
<team>
- Specifies the name of the team.
<displayName>
- Specifies the team name to be displayed. Must be a valid raw JSON text.
<members>
- Specifies the entities to join or leave the team. Must be a plain text representing a player name, or be a target selector.
- Permits entities other than players.
- '*' may be used to represent all entities tracked by the scoreboard.
<option>
- A specific option to change.
- Value must be one of the following:
collisionRule
: Decide what entities entities on this team can push.color
: Decide the color of the team and players in chat, above their head, on the Tab menu, and on the sidebar. Also changes the color of the outline of the entities caused by the Glowing effect.deathMessageVisibility
: Decide whose death messages can be seen in chat.displayName
: Set the display name of the team.friendlyFire
: Enable/Disable players inflicting damage on each other when on the same team. (Note: players can still inflict status effects on each other.) Does not affect non-player entities on a team.nametagVisibility
: Decide whose name tags above their heads can be seen.prefix
: Modifies the prefix that appears before players' names in chat.seeFriendlyInvisibles
: Decide if players can see invisible players on their team as semi-transparent or completely invisible.suffix
: Modifies the suffix that appears after players' names in chat.
<value>
<option>
to.- For
collisionRule
:always
- (Default) Normal collision.never
- No entities can push entities on this team.pushOtherTeams
- Entities on this team cannot be pushed by another entity on this team.[1]pushOwnTeam
- Entities on this team can be pushed only by another entity on this team.[2]
- For
color
:aqua
black
blue
dark_aqua
dark_blue
dark_gray
dark_green
dark_purple
dark_red
gold
gray
green
light_purple
red
reset
- (Default) reset the color.yellow
white
- For
deathMessageVisibility
:never
- Hide deathmessage for every players.hideForOtherTeams
- Hide deathmessage to every players who are not on the same team.hideForOwnTeam
- Hide deathmessage to players on the same team.always
- (Default) Make deathmessage visible to every players.
- For
displayName
:<displayName>
- Specifies the team name to be displayed. Must be a plain text or a valid raw JSON text.
- For
friendlyFire
true
- (Default) Enable players inflicting damage on each other when on the same team.false
- Disable players inflicting damage on each other when on the same team.
- For
nametagVisibility
:never
- Name above player's head cannot be seen by any players.hideForOtherTeams
- Name above player's head can be seen only by players on the same team.hideForOwnTeam
- Name above player's head cannot be seen by any players on the same team.always
- (Default) Name above player's head can be seen by any players.
- For
prefix
:<prefix>
- Specifies the prefix. Must be a plain text or a valid raw JSON text.
- For
seeFriendlyInvisibles
:true
- (Default) Can see invisible players on the same team.false
- Cannot see invisible players on the same team.
- For
suffix
:<suffix>
- Specifies the suffix. Must be a plain text or a valid raw JSON text.
Result[edit]
Fails if the arguments are not specified correctly or if <targets>
fails to resolve to one or more entities.
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add
— Fails if the team already exists. On success, creates a new team.empty
— Fails if the team does not exist or is already empty. On success, removes all members from a team.join
— Fails if the team does not exist or if<members>
fails to resolve to one or more online players or entities. On success, makes<members>
join a team.leave
— Fails if<members>
fails to resolve to one or more online players or entities. On success, makes a player leave a team.list
— Fails if the team does not exist. Lists all teams, or lists all members of a team if<team>
is set.modify
— Fails if the team does not exist or if the specified value is the same as the current value. On success, sets the<option>
of a team to the specified value.remove
— Fails if the team does not exist. On success, Removes the team.
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History[edit]
Java Edition | |||||
---|---|---|---|---|---|
1.13 | 17w45a | Added /team . | |||
18w20a | Added /team option <team> prefix <prefix> . | ||||
Added /team option <team> suffix <suffix> . | |||||
pre8 | /team option is now /team modify | ||||
Added /team modify <teamName> displayName . | |||||
Team names are now text components, not raw strings. |
See also[edit]
/scoreboard
— manages scoreboard objectives, players and displays/tag
– tags players with a certain string